More work

Most of these need a password, which I will send if you ask.

  1. Harbor Design System

    Founding TTD's first design system, to retire years of accumulated UI debt and give every product team one toolkit to build Kokai from.

  2. Ads Design System

    Google's first design system for enterprise ads products, delivered after the timeline was cut by six months.

  3. Density and Accessibility

    Enterprise ads products needed dense UIs. Google's accessibility requirements needed bigger targets. Sacrificing either one cost real money, so teams were stuck.

  4. Design System Management Tool

    Built to run the Ads design system, adopted as Google's official one, then graduated to the Material Design team.

  5. Unified Protections

    Publishers were blocking inventory too conservatively because they did not trust where it would run. Rebuilding that control so they would open up.

  6. DoubleClick Marketplace

    One meeting point across five DoubleClick products, where publishers sell inventory and buyers find it.

  7. Ad Manager Vision

    A constraint-free Northstar vision for Ad Manager, run as a sprint with the whole UX team and taken to leadership.

  8. Trekmates

    I had never built an app. Then eight of us went to Greece.

  9. The sandbox

    How a feature gets designed when the engineer is an agent.