Work
Nine projects, most of them design systems. Three have full write-ups. The rest are summarized here and get pages as I write them.
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Harbor 2.0
The system's migration to a new visual language, in two months, with zero consumer-facing breaking changes.
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AI Prototyping Tool
An internal tool that generates high-fidelity React prototypes from the design system, so generated work inherits the system instead of drifting from it.
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Density and Accessibility
Enterprise ads products needed dense UIs. Google's accessibility requirements needed bigger targets. Sacrificing either one cost real money, so teams were stuck.
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Harbor Design System
Founding TTD's first design system, to retire years of accumulated UI debt and give every product team one toolkit to build Kokai from.
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Ads Design System
Google's first design system for enterprise ads products, delivered after the timeline was cut by six months.
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Design System Management Tool
Built to run the Ads design system, adopted as Google's official one, then graduated to the Material Design team.
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Unified Protections
Publishers were blocking inventory too conservatively because they did not trust where it would run. Rebuilding that control so they would open up.
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DoubleClick Marketplace
One meeting point across five DoubleClick products, where publishers sell inventory and buyers find it.
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Ad Manager Vision
A constraint-free Northstar vision for Ad Manager, run as a sprint with the whole UX team and taken to leadership.